Floating Point
John and I will perform Drift Theory 2 utilising Epic Games' Unreal game engine in which we are creating an "instrument" of sorts.
Objects, which can be seen in this screen grab, have been assigned sounds which are set off when "nudged" by the player. Two to three levels are planned, each with their own set of sound objects that bounce from one end of the "performance space" to the other.
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compositions
gallery
journal
press
projects
sound
stills
text
video
+ Garton's PODCAST
+ Garton's MySpace
+ secession records
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SPAA Fringe & CBAA
myspace video
On being an adult
OPEN CHANNEL 21C
Graz Radio Helsinki
Something on the other side
[madebeer1] has left
a week in words
the patton
from old new
Public domain drain
Interview: Australia, where technology plays the role of spoilsport
Punk Commons
Road to Rio
SPAA Fringe & CBAA
myspace video
On being an adult
OPEN CHANNEL 21C
Graz Radio Helsinki
Something on the other side
[madebeer1] has left
a week in words
the patton
from old new
Public domain drain
Interview: Australia, where technology plays the role of spoilsport
Punk Commons
Road to Rio
recent comments
obsessions
contact & bookings
Andrew Garton
Toy Satellite/Secession
PO Box 1681
Collingwood, 3066, Australia
Tel/Fax: +61 (0) 3 9318 1222
ag @ toysatellite.org
Toy Satellite/Secession
PO Box 1681
Collingwood, 3066, Australia
Tel/Fax: +61 (0) 3 9318 1222
ag @ toysatellite.org
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