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In San Francisco I also met up with Jim Simmons from Electronic Arts. Jim produced a great game called "Psychic Detective". In the game you play a private dick who can read the minds of people at a party. The aim is to locate valuable objects by listening in to conversations happening the other side of the room at a party.
It is one of the first games to attempt to emulate with video sequences the sense of immersion and engagement found in experiences like internet relay chat.
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